WipeOUt 2048 for PS Vita Review

WipEout is as synonymous with PlayStation as a superfluous capital letter, even sharing the same trait. It helped shift the first Sony console on its launch in 1995, and it is hoped that the latest in the franchise will do the same this time around.
There are further parallels that can be drawn between the futuristic racer from the 90s and the latest iteration. While the PS Vita edition, WipEout 2048, is set four years before the incredible first outing and has had a lick of paint afforded by time and technological advancements, there is a sense that a back to basics approach has been taken by SCE Studios Liverpool (formerly Psygnosis).
In a nutshell, the gameplay feels like it did back then, and that is no bad thing. In the interim years, we feel that the WipEout series had lost its way at times, some versions were way too tough, some graphical embellishments were unnecessary and distracting. There were two things that worked with the PSOne edition that were not necessarily always present; sheer gutsy playability that anyone, not just hardcore gamers, could tackle, and banging choons. Plenty of them.
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